Turn CHAOS destructibles (Geometry Collection assets) into very performant GPU simulated destructible static meshes driven by Niagara particles.

gamedev shaders technical-art tool unreal-engine
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hello! 10 months ago
help wanted

Turn CHAOS destructibles (Geometry Collection assets) into very performant GPU simulated destructible static meshes driven by Niagara particles.

C++
#gamedev#shaders#technical-art#tool#unreal-engine